Learning design
Designs activities, materials, resources and environments so that people learn, often with the support of technology.
What it deals with
Teaching well isn't only knowing a subject: you have to decide what learners will do, with what and in what order.
Principles
Teaching is designing
Every course is a design that can be tested and improved.
Shared design
What works is described so other teachers can reuse it.
Activity-centered
You design what learners do, not just what they are told.
Applications in design
Use it like this
Start with what learners must be able to do at the end.
Avoid
Filling a course with content without thinking about what activity the person will do with it.
Don’t fall for it
A platform isn't a design: technology only helps if it supports a well-thought-out activity.
Connections
Builds on
Related to
Authors and works
- 2012
Diana Laurillard
Argued that teaching is a design science and proposed sharing what works as pedagogical patterns.
- 2013
Gráinne Conole
Proposed methods and tools for designing learning in open and digital environments.
Sources
Original sources
- Laurillard, D. (2012). Teaching as a design science: Building pedagogical patterns for learning and technology. Routledge.
- Conole, G. (2013). Designing for learning in an open world. Springer. View source: Conole, G. (2013)
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