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Route · Public Design Atlas

Change a behavior

To design something that helps people do what they already want to do.

Understand why it happens

What it takes for someone to act.

Choose the mechanism

Which small lever changes the decision.

Design the intervention

Make it easy, attractive, social, and timely.

Take care of the ethics

Help without manipulating.

Each full entry, with its sources, is in the Public Design Atlas.designatlas.org/en/routes/change-a-behavior/